I’m in the middle of a move right now. This is a small two hour oasis of sitting down I get at my job (couldn’t get out of a shift) so I’ll take this opportunity to finally tell you what’s going on with EUC. I apologize in advance for any typos, unclear writing, or rambling.
I am exhausted…
I guess I’ll just get right to it. I’ve been thinking about this for awhile, and the blog starting up just seemed like a good opportunity to try it out. The short of it is that we’re opening up EUC a little bit to allow participation from you guys. The End User Collective will stay the four of us (Delan, David, Lukas and myself), with creative control remaining with us. The difference will be that we will also have contributors.
The Long Version
Like I said, I’ve been thinking about this for awhile. We didn’t just pick the name End User Collective because it was catchy (Can well take a moment to admit we hit that nail on the head?). The core idea here really is that we are gamers and consumers first, with a bigger concern of speaking in a relatable way. The collective is a big part of this, so we thought we’d actually try to it out.
We’re looking at three main forms of contributions. The first will be articles/blurbs written for our blog, right here. I’m not going to be commissioning any articles I don’t think, but if any of you has something you feel like writing about for EUC, send me a message right away! Our role in that will be as a publisher/editor (or at least what I imagine an editor/publisher does for these sorts of things).
I’m not going to tell you what to write. That’s your job. I will tell you if I feel it has a place here or not, I’ll read your drafts and send you edits (whether grammatical or otherwise) and notes/revisions, and we can work towards a finalized version for the blog. We will never make any unauthorized changes to your writing. If it doesn’t feel like something that fits in the blog, I do not want to discourage you by refusing to publish it. Rather, I’d encourage you to publish it somewhere else, maybe your own blog (If you have your own blog, why would you waste your time here?).
The second form of contribution will be to our youtube channel. This is sort of a tricky bit, so consider this a beta for this kind of contribution.
The simplest way to describe it would be crowdsourcing footage.
Countless times my friends have told me about this or that thing that they saw while gaming that was too good to be true, or this sick thing that they wish could have been on EUC’s channel. I’m tired of missing those opportunities! So find whatever way you can to capture your footage, send us replays, etc, and we’ll see if it’s something we want to use.
There’s three ways I see this working (two, if the game doesn’t have a replay function).
A. You record your footage, find the clips you thought were funny, and send it our way. If you want, include your own intro and outro. This would be a godsend.
If you do this, talk to us first. I don’t want a bunch of work to go into something that we don’t want to publish on our channel. Just give us a run down of what you want to do, and we’ll go from there.
B. You record footage, but have no idea how to edit it/don’t want to/not sure exactly what we’d like, but think there’s something to use there. Just send it our way, and we’ll see what we can do.
C. Replays. This isn’t applicable to every game, but games like War Thunder, Starcraft 2, League Legends, have replay functions. If you capture a generally funny replay, send it our way. These are a little harder for us to use since there’s less obvious narrative direction, but maybe Delan and I will try our hand at shoutcasting some League or Starcraft 2 and you can laugh your ass off at how bad we are.
Third: screenshots. By far the simplest. See a great glitch, something silly, or something ridiculous that you want to start a discussion on (terrible game breaking glitch, some asshat online, etc), send it to us. Plain and simple.
I feel like I addressed the general desire for why want to allow contributors above, but there’s a very practical reason for this.
We just don’t have all the time in the world. We all lead busy lives and just can’t give our 100% to EUC all the time.
While I wouldn’t ever want to spend all my time playing games, I do feel like we’re missing out on some things. I’ve tried my hand at League, but it’s a skill ceiling that I just don’t have the time to invest in. But I don’t want to miss out on those funny moments. And honestly, I don’t want to miss out on that market. I have tons of friends who play league though, so I figured I’d tap that community through them.
How this works
If you plan on contributing, please read through this.
Send us a pitch. If you know us, just talk to us. If you’re just a fan, that’s okay! Send us a message on our facebook page, tweet at us, email us at email@example.com (I would say the facebook page is the best form right now).
We’ll get the ball rolling and go from there. The end result will be you emailing us a finished article (or whatever) and we’ll copy and paste it here!
Again, get in contact with us for a pitch. Even if you have never captured footage before, we can get you started on that.
Once you have your footage, or your cut video, you’ll send it to us. If you don’t have an intro/outro, we can easily make one for you (We’ll consult with you on this), and we’ll publish it on our youtube channel.
Submission guidelines: Don’t be a dick. Don’t be an asshole. Don’t be stupid. Try to self-censor as much as possible so we don’t have to censor you… We don’t like it, but we still want to maintain a level of modesty on our channel. Swearing is cool, but keep racial slurs, homophobia, sexism, etc, out of the content, unless trying to prove a point (Parody, etc). DO NOT ABUSE THIS. I know we say some stupid offensive shit sometimes, but we can explain/defend ourselves. I don’t want to have to offend someone and then have to explain to them that I don’t know WHY it was said, we’re just the publisher.
This seems hypocritical, I know, but consider this a turning point for the dumb shit we say. Maybe.
We’ll see how that goes.
I’ll reiterate that EUC is still essentially the original four members. We’re retaining creative control of the channel, all our social media is ours, and we’ll have final say on what goes up on our sites/channels.
I don’t think there’s anything else to add really. I’m not sure if that’s because there really is nothing, or because I got bored writing this.
If you have any questions, please feel free to contact us.
If it’s a dumb question that just shows you didn’t read any of the important bits of this write up, I’m going to admonish you for wasting my time.
- Faber (Fabarooni)